Saturday, June 20, 2020

The Last of Us Part II Initial Thoughts

I don't go out of my way often to get games on day one or within the first week. There are at least a handful of PS4 games I have done that for, and this latest one being for The Last of Us Part II. It took a good while for me to warm up to the first one and I've heard the ups and downs to this sequel over the last three plus years. I've put in a few hours in and these initial thoughts 24 hours after getting it.

The plot is very interesting and it centers around Ellie, who was the basis for the original game's story. Without spoiling, it is a revenge type of game, going after people. Some surprises will come, which isn't hugely stunning, but some might find the opposite. Much like the first one pushing the PS3 to its limits, this might be the best graphical game for PS4. So much detail in the environments. The amount of lighting put into it. The character modeling. When you look at the leap to this generation, it's not huge, but when using the right tools, it can be.

Gustavo Santaolalla returned to do the music. It sticks out, particularly with the guitar based material and other weird instruments utilized. As far as gameplay goes, it's not award winning, but you do a bit more in your first couple hours compared to the first. Lots of exploration. Controls are very much similar. The crafting aspect returns. There is enough to make it differentiate but still be similar to where it won't turn off customers and fans.

It's not a guns blazing type of game, so keep that in mind. But you will be doing some gunplay at points or running than fighting. There aren't any complaints I have so far. Maybe a cheap spot or two in certain areas, but from what I've played, it's good. Definitely worth a purchase. I would like to do another blog with my final thoughts on it after completing it. Keep an eye out for that in the future. But this is one of the last major releases from Sony before the PS5 debuts this fall.

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Geeks and Jocks: Bonus Episode 7

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