Showing posts with label xbox. Show all posts
Showing posts with label xbox. Show all posts

Thursday, October 7, 2021

PS3/Vita Payment

I see a lot of complaining right now on this. A little shortsighted given it is three weeks away from the intended date, but not anything out of the ordinary. Sony is winding down on their PlayStation Store for PlayStation 3 and Vita. They will be open until whenever they deem is necessary to shut it down. By when, I don't know. They are looking at October 27th as the day they don't accept credit cards, debit cards, and PayPal payments.

This isn't new by any stretch of the imagination. Ending certain form of payments started with stuff such as the Wii, Nintendo DS, and PSP. To expect console storefronts to function forever is impossible. The PC, I can't comment. Yet, I see this uproar. I wouldn't be surprised if it's people that want to make the PlayStation brand look awful. Nintendo and Microsoft are going to do the same thing. Whenever the 360 finishes up in terms of its online, there will be upset people. Credit and debit cards won't be usable on the 3DS and Wii U after mid January 2022 in Japan. Anywhere, I don't know. And those systems had decent lifespans, but not as long as PS3.

Certainly, the announcement of the store shutdowns earlier in the year have people on edge despite the decision to keep the PS3 and Vita ones open. There are parts of the world where a credit card is necessary when it regards to buying specific games with specific ratings according to a GameSpot article. These console manufacturers can't risk their old infrastructures taking hits if they were to be hacked. There are also computer games that no longer have multiplayer due to their infrastructures.

PlayStation 3 and Xbox 360 have a lot of digital games that will be lost unless there is someone that dedicated to preserving them. I hope someone has done that for the Wii, DS, and PSP, too. Because once PS4 and Xbox One are finished them along with the Wii U and handhelds are going to need major preservation immediately. We're talking thousands of titles digitally that could be lost. My ending point is to not make Sony out as the only bad guy. A lot has to be done to make sure a number of games can be played. Doesn't matter if the game is good or bad, having access to the full library is what will be important for the future.

Saturday, June 19, 2021

GTA Online Shutdown: 7th Gen

I look at GTA V as the last really huge title for the seventh generation of gaming before the new PlayStation and Xbox systems came about. This was a showcase of the 360 and PS3's power and would get online not too long after it released in September 2013. The trend of online shutdowns has continued the last couple of years. Rockstar is intending to shut GTA Online for 360 and PS3 in mid December with currency not being allowed to be bought in September.

It's not a shocker, but I am a little surprised. I would have figured another year. Then again, Halo on 360 is shutting down at the end of the year for all of its games. I am struggling to think of games that aren't Call of Duty that still would have online. But I'm sure there still is a decent amount. It brings together a large discussion on what happens with games once the online is gone. GTA would be fine given its single player content. Offline modes for other games. Then you have something like Destiny or Titanfall. I'll be curious about backlash if it gets really high on criticism.

Rockstar is also shutting down online for Max Payne 3 and L.A. Noire. For Max, that did have online multiplayer. Tried it in 2015 with no success in finding a game. L.A. Noire's stuff is related to Social Club, which all three games will lose. Keeping track of stats in accomplishing cases and finding collectibles. The numbers could still be decent on other games and apps. I just question if stuff will be done by 2022 or 2023. It's not like PS3 or 360 were abandoned that quickly. 

What do you think? How much longer until online ceases on Xbox 360 and PlayStation 3? The inevitable will happen. Like I said, GTA V online is not a huge shock. Enjoy what you can before it is gone in December for those two systems.

Monday, January 25, 2021

Xbox Live Hike and Reversal

If you were to get an Xbox, the way to play most online games is through their Live Gold. They range at one month, three months, and a year. The year one is 60 dollars, which is the equivalency of buying a full priced game. On the 360, there were perks to using it and there still is reasons to have it on Xbox One. But Microsoft considering doubling it to 120 dollars, which met obvious backlash and they reversed their stance on it. They also have plans, according to sites like The Verge and Cnet, to make free to play games free without using their service.

The game industry makes a lot of money every year. Here's the thing however. Most gamers are not going to bend over for something like Live Gold. I don't think parents would go for it for their kids. Even if you were to budget, 120 is very high, no matter how much you slice it. Game Pass has become one of Microsoft's main focuses in recent memory. Reminds me a bit of Sega Channel with picking games you want out of the selection. But this requires a lot of bandwidth. Lots of downloading, too. Internet speeds are not the same for everybody.

I hope this was a test to see reactions. If not, this was a dumb move on Microsoft. They seemed to be making the right choices before the Series S/X came about. Nothing too bad in its first two months. But the PlayStation and Switch are still the top choices for everyone. This will not be anywhere near the disaster of the Xbox One reveal. And Phil Spencer better think about trying to get people into buying his systems. This isn't like the last generation where you're riding high on your major hit. I like the Xbox brand, but they need to get some of their exclusives out if they want even a shot at second place. PS5 and whatever new Nintendo system comes out in a couple years will eat them alive.

Thursday, December 31, 2020

Halo 360 Services Shut Down Preparation

This shouldn't be a surprise. Halo's first game on the Xbox 360 came in the fall of 2007 with Halo 3. After that were at least five more with the last one being Halo: Spartan Assault in 2013. These all have single player stuff, multiplayer that drives huge interest. Always has been since at least the second game. But plans have been set for the 360 games to be losing their servers. These will be taken off serves effective December 2021.

I've probably mentioned it in other blogs, but it bears repeating. Xbox 360 and PlayStation 3 are consoles that still get a bit of play out of them. There's been updates for these two systems over the last two years or so. Beyond the games, some might still use them for Netflix machines. You got apps for certain products like YouTube and Amazon. With the exception of one PS3 game back in August, both haven't had games in about two years. You're still able to buy games through the digital stores. Over 1000 titles on 360 with mostly 360 and some original Xbox titles. PlayStation 3 is roughly the same number, maybe a little higher with a combo of games for that, PS2, and PS1. It's also the only way to buy PSP games digitally since you can't on a computer anymore.

People do still cling to older releases. That will never die out at any point. You'll have the followers who dedicate to playing an older title.  Think of some of the older Call of Duty games. That logic can be applied to Halo. Not everyone moves on to newer hardware and if some do, it might be well late into the generation. Even with backwards compatibility, that doesn't mean some were going to jump to Xbox One just to play certain 360 games along with the limited list of games.

The TL:DR of what I'm saying is, you have to get used to it. PlayStation has had over the course of the last couple of years, had servers shut off for a number of games. This is going to happen with 360 games if some of it hasn't happened already. The likelihood of 360 servers shutting down altogether, I don't know. There isn't a good prediction for it. I'd figure 2020 or 2021. I'm not sure anymore. But get your play out of it while you can for the online aspect. Inevitably, the two systems will be bowing out in terms of everything getting shut down. One day, it will happen. 

Monday, November 23, 2020

Xbox 360 at 15 Thoughts

I'm not big into Microsoft's home consoles like I am with their computers. But I do have some good memories of playing the Xbox 360 for a good seven years or so. It was a push to a new generation when it came out around the end of November 2005. Easy to develop games for, smoother playability, lots of digital stuff. You get the good with the bad that includes the Red Ring of Death, scratched discs, squandering what they had in 2010. However, you can't deny it being a great system to have.

My first experience with it was in 2009. I was not too familiar with the Xbox brand. My older brother had an original Xbox, but didn't play it except once or twice. I do remember commercials for 360 within the first couple years, especially the Game Fuel Mountain Dew ads and Halo 3.That game was the first title I experienced on 360 with the multiplayer via system link. Seven of us played and I was not good. About a year later, my younger brother and myself get our own 360. Get a handful of titles, including some Call of Duty games and GTA IV, 2010 was pretty good.

With being away at college, my opportunities of playing it were on specific weekends I came home for a couple years. Played a lot of The Simpsons Game, Dead Rising, Call of Duty single player from Modern Warfare to Black Ops. Little bit of Forza. Played a lot of GTA IV for about six months going through the single player. Invested until 2016 into other games, especially when I got my own 360 in 2014. Fallout, The Orange Box, Sonic Unleashed and many more. I haven't played much of it since due to playing more PlayStation 3 and 4, but it was still a great experience.

You look at it, and it paved the way for online being what it is with its pros and cons. Extra content, various apps, multiple things. But I do wonder if it could have kept the same pace from 2011 to 2015/16 like it did its first five years and continued with bringing big exclusives of their own. It's still hard to believe that it has reached 15 years old. And it still gets support from Microsoft despite no one making titles for it since 2017. The legacy will still go on and people have not given up on it being their main machine. Still plenty of practical use for a lot of ways besides gaming.

Tuesday, September 8, 2020

Xbox Series S Thoughts

 It leaked and Microsoft has confirmed about another version of the Xbox Series X. The Series S, which sites like The Verge have discussed, could be the way people get into the new generation and the tech giant trying whatever they can to win customers back. Come November 10th, which is the supposed date of release (Could be for Series X as well), it will get its share of praise and criticism.

First, the price is one of the only positives that I'm seeing out of it. Starting at 300 dollars, it's not a bad entry for people who want their system on day one. But the drawbacks expose it. Two crucial parts that could lead to buyer's remorse.  One is being just over 500 gigabytes on a solid state drive. For 300 dollars, I can get an Xbox One S with 1 terabyte. Maybe 200 this Thanksgiving, which I did two years ago. That's not a lot. It might have been in 2013, but games have gotten much bigger in these last seven years. I hope people do their research.

Two is that it's an all digital system. Microsoft experimented last year with the One, and I don't think anyone bought into it. That was discontinued earlier this year along with the Xbox One X. As I said, 500 gigs is not a lot today. I can't imagine millions of people over the next year or two going for this. It doesn't justify the price tag.. A couple other things include less powerful chips compared to Series X and less graphical power potential.

Xbox is still looking for ways to get back into the mix. That being said, I'm not sure this is the way to reinvent themselves.

Monday, July 13, 2020

Hardest Xbox Achievement I've Gotten

As the title suggests. My first experience with Xbox fully was in May of 2010 when my younger brother and I got a 360. My older bro had an original Xbox, and I tried it once. My first 360 experience was in mid 2009. That first year of owning it, we had some titles here and there. But the reason for this blog is for Dead Rising. I found it at a yard sale a little more than a year after getting the system. My quick thoughts are that it's a good game, but a few tweaks could have made it better.

A mode that you have to unlock is the infinity mode. I'm sure there are much more difficult achievements for other games, but these two could hurt your 360. In the mode, you have to survive with depleting health. There is strategy and that includes grabbing a few food books and trying to get the best foods that can replenish your health without wasting too many slots in your inventory. An hour in real life equates to 12 hours in the game.. The two achievements require to survive five days and seven days in the mall. In real life, 10 and 14 hours. And that can be very taxing. I don't believe you can pause at any point, either, but it's been a long time since I attempted it. that I can't remember.

I accomplished this back around the summer of 2012. My younger brother hanged out with his friends for a night and I was alone. I had attempted Infinity a couple times, but didn't get far. It was the one time I could get a real shot of completing these two achievements. This went from about I think five in the afternoon to about seven in the morning. It took a long time. But with the strategies, I was able to get through it. And this was on a black model 360 with the original design that had been around since its launch in 2005. Needless to say, my brother wasn't too pleased, but it still runs. Up until 2015 or 2016, it started to have issues opening up the disc drive and the power brick getting really hot.

It's probably easier on PS4 and Xbox One, but I'd like to give it a test. But that's the hardest achievements I got on Xbox. If you want it, plan your time on getting it. A little practice and patience can go a long way. There is a glitch with the food court during the fourth day, so avoid it. The wiki says avoid between 4 days, 5 hours and 4 days, 23 hours and 59 minutes. If you're in there, stay. If you're not, avoid going in there. Happy achievement hunting.

Tuesday, August 7, 2018

Thought on Game Sizes

No review today as I want to discuss an issue many gamers know about. You just got a game that you have been wanting to play for a while. Put it in your PS4, Xbox One, or Switch. Not a minute goes by where you have to let the thing download and install the file. What gives?

From the 70s, a lot of video games didn't hold much data. It was kilobytes, something that would continue on into the 90s where Genesis and Super NES games were still small. A little bigger but still in the kilo section. As file sizes got bigger, cartridges got more expensive, hence the 70 to 90 dollar games back in the early to mid 90s. Even with CD's, a lot of them had multiple discs as companies were trying to find ways to utilize the medium. Until the Saturn and PlayStation came, it was a mixed result.

With technology, it's obvious stuff gets bigger and bigger. A CD size was not enough by 2000 and the DVD started becoming the norm following the PlayStation 2 and Xbox in 2000 and 01 respectively. This is where instead of megabytes, we saw gigabytes. And that number has gotten higher with each new generation since to where the games now need download time. Personally, I don't see this going down anytime soon. It might get to the point where 200 gigabyte games might be the norm.

Computers suffer from the same thing, though it's mainly digital and the emphasis on using something like Steam or GOG. Discs are an afterthought, unfortunately. Stuff is not compressed and while that might be nice, it's not nice on people who may not have enough storage to do another download. PlayStation and Xbox have been able to compensate with very good storage size for the average person. Something like the Switch suffers from not having a huge storage size and the focus is getting SD cards if you are set on playing non-Nintendo games, which even something like Zelda takes up a good chunk of space.

It's following the same route as upgrading technology, though the leap in sizes will be much bigger. We just have to grin and bear it. Nothing is going to change, and we have to live through this for a very long time. Future generations will have it much worse long after we are gone from this planet.

Tuesday, July 31, 2018

New Xbox Thoughts

Things are still pretty vague regarding Microsoft and a new Xbox system. With the announcement in June, there is hope for it to be out soon. Some sites are saying 2020. Whether this helps improve the company over the Xbox One debacle back in 2013 will be left to be determined if they play their cards right.

I see this as being similar to what happened in 2005. The original Xbox was a decent seller, but was never going to top what the PlayStation 2 had. Microsoft got out of the gates early for new generations consoles with the 360 that November. For most of the run of it, it held a very sizable lead in terms of games, and getting the hot new material for major third party releases. That being said, Sony had the better run late into it with its marketing, system costs and exclusive games for the PlayStation 3.

This could be the potential for Microsoft to spring themselves back up to the top. If that's their intention, they have to be a lot smarter compared to five years ago. That would mean no always online nonsense. No paying for a second hand copy if someone already used the disc. Beefing up their exclusives beyond Halo. Small things that can help build a momentum and swing things their way. I'm going to say this. They better be ready for 2020.

Microsoft better hope that people still have faith in them to deliver. If not, they can go back to what were prior to 1999 when they started helping Sega with the Dreamcast. Computers have always been their thing, and they can always work on making Windows better.

Geeks and Jocks: Bonus Episode 7

 Bonus episode https://podcasters.spotify.com/pod/show/ryan-sullivan1gaj/episodes/Bonus-Episode-7-e27h1a2