Showing posts with label pc. Show all posts
Showing posts with label pc. Show all posts

Monday, October 11, 2021

GTA Trilogy Remaster

There was news back in the summer about the PlayStation 2 Grand Theft Auto games getting a remaster. While III, Vice City, and San Andreas are still excellent games, some aspects could have been finely tuned to be better. The news is confirmed that they are getting a re-release this year. Downside is that the original versions are getting delisted on PS3, PS4, and Xbox 360. The same is going to happen for the HD San Andreas game on 360. At the time of this blog on a Monday night, they probably have be taken off the digital stores already. If not, this week. 

These are coming out on everything. Xbox One, Xbox Series, PS4, PS5, PC, iOS, Android, and the Switch. The fact that Nintendo is getting these is a huge surprise. Only their handhelds had GTA games with ports of the first two and two original releases. Rockstar has shown some support with Manhunt 2, Table Tennis and Bully on the Wii and L.A. Noire on Switch. Having GTA is a benchmark for the developer. From all assumptions, these will play roughly the same, but have better visuals. I have a feeling it will get cleaned up quite a bit to retain their looks but utilize the hardware of everything.

As far as delisting goes, I'm not sure if this is going to be permanent or not. I wouldn't think so, but weird things do happen in gaming. With the PC, you can find copies of them. You can also find copies for the PS2 and original Xbox. These were mega sellers. Millions upon millions, especially on PS2. Very common and going for 10 to 25 dollars. Maybe more if people are trying to popularize theme even more. There is that talk of game preservation, but the discs are not inaccessible. GTA is in a strange spot and I don't have an easy answer on how to solve the issue of digital stuff being taken away.

These should do decently and the price will hover around 40 to 60 dollars. You're getting 200 plus hours worth of content with these three games. I'll have to wait and see how it fares and see some gameplay to see if it's worth getting. For now, it's a decent way of celebrating 20 years since GTA III released and changed how games could be played.

Monday, June 8, 2020

Stance on Gaming's Backwards Compatibility

Rolls right off the tongue. Anyway, backwards compatibility goes all the way back to the 80s. Atari allowed their 7800 system to play 2600 games directly in 1986. Sega allowed Genesis games to work in 32x systems in 1994 (Virtua Racing on Genesis will not work). Since the late 90s, the main three competitors have had compatibility in some form on some of their systems.

My first experience was via Game Boy Color and then Game Boy Advance because they could play previous system titles of Game Boy for the former and that and the Color for the latter. I don't have a huge issue with it. If they allow it, that's okay. I may not gravitate towards the feature, but if it helps at least with cartridge systems, I'm not going to say no. But I would be hesitant with CD systems. The best I experienced was with PS2 and Wii with their previous generation systems (PS1, though flaky with a select handful of games, and GameCube). Since those systems, it hasn't been for the good.

People boast about Xbox and their backwards compatibility. It was putrid on 360 and I've heard good things about how Xbox One does things. But the problem is the support. Less than half of the Xbox library made it to 360, and even a number of the ones supported have issues. Xbox One might allow hundreds of 360 games, but what about titles that you are unable to get supported? This need to act superior is mind boggling stupid. It's nice, but not an end all, be all thing like in generations past.

People also want Sony to have backwards compatibility for every home console PlayStation dating back to the original for PS5. That's not going to happen. I could see PS4 to a point. But the PS1 and PS2 are ancient. Not every game gets good treatment through emulation. Certain games get ignored entirely. Even PS3 had issues running a number of PS1 games. It's like the PC. There is a difficulty in getting DOS games to work on modern systems. DOSBox may work on most, but not everything gets patched to work. Same with Windows 95, 98, 2000. An upside is thousands of games at your fingertips. But it's complicated if you can't get a few to work. And tons of games fall into a limbo of problems. There is reason to have a modern computer, but finding a hard to find older computer.

In the end, I'm not against backwards compatibility, but it's not my number one priority. If it's good, so be it. If it doesn't work, I'd be disappointed, but not bummed out like some people. I just wish that kind of attention went into getting games to work well on obscure stuff like Sega CD and 3DO.

Geeks and Jocks: Bonus Episode 7

 Bonus episode https://podcasters.spotify.com/pod/show/ryan-sullivan1gaj/episodes/Bonus-Episode-7-e27h1a2