Showing posts with label nintendo 64. Show all posts
Showing posts with label nintendo 64. Show all posts

Monday, June 24, 2019

Hyperkin 64: Could It?

I've had this soak into my head the possibility of this system. Obviously the other Hyperkin products were for other cartridge based systems. It seems very logical to go the Nintendo 64 route and probably be one of the very last projects to tackle. But I do think there will be problems. It ties into the whole fifth generation of gaming.

Outside of PlayStation, that generation has its struggles with emulation. No one dabbles with the 3DO and Atari Jaguar due to a lack of interest. The Saturn has had many leaps. Still some struggles because of the complicated hardware, but the progress has been large in improvement the last 10 to 15 years. The last time I was into N64 emulation was about four years ago around this time. And personally, it had progress but still a lot of problems.

A lot of it is either big frame rate issues or it's a graphical glitchfest. I know sports games aren't coveted by hardcore gamers, but a lot of them suffer from one of the two. It's a shame that they don't get the same treatment like a Goldeneye or Mario 64. Speaking of which, some of the big name titles like Banjo-Kazooie struggle. That being said, it depends on the computer/laptop you're using, the emulator for the 64, and specific plugins for said emulator. Some games work a certain method. Others, a different one. A lot of people don't realize that the 64, like the Saturn, has a bit of complicated hardware, too. But the progress in emulating is a bit behind the Saturn.

Regarding the Hyperkin 64, I'm not sure this thing will do well whenever it comes out. There's a lot of bugs that need fixing for the games, and I can't see this being coveted by gamers. A lot of patches will be needed to keep customers happy.

Sunday, May 20, 2018

When's a Game System Overrated or Underrated?

Whenever you're enjoying a game system, you're focused on the games it offered and the ones that hold some sentimental value to you. Sometimes, you might share the same sentiments as others. You could also look at a few things that make them either overrated or underrated. How does it come down to that?

You can still enjoy something that is overrated, but that doesn't mean you're going to be putting it on a pedestal. One example is the Super NES. Especially if you search deep into the library, it's a good system. However, it's praised so much by fanboys, any legit criticism you have is drowned out by them. Not to mention some of the titles are put high on that pedestal and that you can't say anything negative about Mario or Final Fantasy or that type of thing. The sad thing also for that system, most fanboys can only name about 20 titles and that's it, most of it being Nintendo and role playing games. Playing games doesn't always mean only playing the ones everyone talks about.

Underrated is a different animal. Even if a system did very well, there are some that ignore the library that was offered like the Game Boy. If you can look beyond Mario, Zelda, and Pokemon, it sported a decent library of games from both Nintendo and third party games. A number of them hold a lot of playability today. Although finding games for this kind of handheld is difficult, that doesn't mean they are worthless. There are hidden ones that you might enjoy. You never know what you're going to find in something like a Game Boy.

What if they are both? You can say a system is both underrated and overrated, but you better have your reasons. Like the Sega Saturn for example. A lot of people tend to overrate it by over exaggerating the quality of it's library. It's good, but it's not that good. However, it has those titles that many ignore and don't get looked at, making it seemed more underrated than you think. I'd say the same thing with the Nintendo 64 for some of the same examples. Over exaggerating the quality of the library, but a number of them being ignored. That doesn't mean they are systems you shouldn't go after. But that doesn't mean you'll share the same thoughts of certain people.

What's your take on overrated or underrated? It can go either way in today's world of gaming.

Wednesday, March 21, 2018

Wii Virtual Console Overview Part 1

The only times I have ever played Virtual Console was on the Wii over a two year period from 2010 through 2012. It was mostly Mario Kart 64 and Mario 64. Not to mention I saw others playing Rondo of Blood and a few other titles from other systems. From the get go, Nintendo had the service at launch with five systems. Three of theirs and two competitors. As time went on, they expanded to a few other systems. Some survived, while others were discontinued very quickly. Before it shuts down the ability to use Wii Points, let's go through the systems and games it had through the North American market.

Let's begin with the Nintendo Entertainment System. It had a steady flow of games from launch up until 2012. This one had quite a bit of support from different companies. Obviously, Nintendo with their vast array of titles. Tecmo put a lot of their releases on Virtual Console like Mighty Bomb Jack. Konami had their heavy hitters in as well as Taito and Jaleco. Capcom surprisingly didn't have many. It was mainly Mega Man. There's a few others like Namco, but overall, it is your last chance to get titles that are cheap to download. You got just over 90 games to choose from.

Super Nintendo Entertainment System had the most varied of the Nintendo systems. Most of the same companies put their heavy hitters on Virtual Console. Capcom really gave it their effort to put Street Fighter, Final Fight, and a few others on. Unfortunately, most of their games were delisted a few years ago, so no chance of getting them cheap. Out of all the systems on the service, it lost quite a bit of games, leaving you with just over 60. Nintendo still put up the effort, though there are some notable omissions. Konami and Tecmo went all out. LucasArts were in with their titles, including the Star Wars games. Overall, there is variety, and you might want to buy the few essentials since some of the cart versions go for an arm and a leg.

Last of the Nintendo systems is the 64. It's disappointing that it only got 21 titles. Nearly all of it is Nintendo games. Still, there's most of the Mario stuff, Zelda, Smash Bros., Pokemon. There's also Bomberman, Ogre Battle, and Sin and Punishment, a Japan only release back then that made it to Virtual Console. The system is a victim of companies going bankrupt which includes quite a bit of games from Acclaim and Midway. I know Konami and Capcom didn't release much for it back in the 90s, but they could have at least tried to put something on the service. Obviously, Rare games can't be put on board since Microsoft owns them. Like the SNES, try to get the few essentials because of high prices for some of the carts.

Sega got into the mix from the start of the system's launch with the Genesis. It's got the second most titles with just over 70. A number of titles are ones you see in compilations. Sonic the Hedgehog, Streets of Rage, Columns. The list goes on. It's mostly a Sega library list, but there are some ones that made it to Virtual Console. Capcom had a few like Street Fighter and Ghouls n Ghosts. Namco put out a couple games. Interesting titles include some Interplay games like Boogerman and Earthworm Jim. A few exclusives outside the US are the Game Freak developed Pulseman and Sega's Monster World IV.  What you do with this system for Virtual Console, I don't care. Personally, I would try to go after the ones you don't typically see in compilations. A prime example is M.U.S.H.A. A copy goes for literally hundreds of dollars, so try to get ones that you know will disappear for good.

Last of the launch service systems is the Turbografx-16. It's not an easy system to find in terms of hardware and software. Hudson Soft bought into this and brought a good chunk of the library over. The list is just shy of 60 titles. There's shooters like Galaga 90 and system sellers such as Splatterhouse. Other notables include Falcom's Ys, and Konami's Castlevania: Rondo of Blood. This is a system to target since you don't see them out in the wild. Try to get what you think you will like before you can't add more points.

Part 2 includes the additional systems.

Geeks and Jocks: Bonus Episode 7

 Bonus episode https://podcasters.spotify.com/pod/show/ryan-sullivan1gaj/episodes/Bonus-Episode-7-e27h1a2