Thursday, December 3, 2020

Nintendo v. The Big House

This one is quite late, but its been on the backboard for a while. With the pandemic, you're not seeing tournaments, conventions, or anything. The Big House, a Smash Bros. tournament that has happened since 2011, got shut down by Nintendo for this year. All because they were going to use an emulator so people can face each other in the GameCube Smash Bros. game, Melee. A way to face each other online with netplay due to no online features at the time since no one was doing online in 2001 for consoles. That included a warning and a cease and desist and the tournament was canned.

There are two sides that I see. I'll start with why Nintendo is in the right. It's their property and they have every right to protect it. Even if it's a really old title like Smash Bros. Melee, they don't want to see something altered for something like a tournament. And they have strayed away from the series in terms of tournaments and all the controversy back in the summer regarding underage grooming and sexual assault. There's other bad moments, but nothing to level of those revelations. They are not involved, but they want to avoid any potential troubles. Waiting another year when things are normal should have happened with The Big House.

But that doesn't mean Nintendo is free from criticism either. They have been one of the most stingiest companies when it comes to emulation. Some of the big ROM sites were shut down in 2018 because of them. EmuParadise was heralded for not being a virus filled site before it shut down. Its difficult for people to find what they want and not worry that their computer will lock up because of something in the rom file on a website. Nintendo is hurting the scene a lot more. Yes, they have to protect their IP's, but is anything downloaded pre-DS damaging their bottom line? And it not only damages emulation for Nintendo systems, but others. We're talking Sega stuff, Atari, tons of computer games that will never see a re-release.

When you look at NES, SNES, and so forth, there are hundreds of games that don't show up on Virtual Console or the Switch online service. I don't know if Nintendo has a plan to do their own emulator for GameCube, but there are pros and cons to having something like Melee on Switch. It depends on what kind of fans it gets. But as a whole, they haven't done a good job with bringing older titles to their service. Wii U was a letdown and the Switch only has NES and SNES games with a slow trickling down. Nintendo keeps shooting themselves in the foot and think that emulation is a huge problem. For the modern stuff, it is a problem. Them, Sony, and Microsoft don't want to see their hyped releases getting pirated on their current systems. But for older systems, I'm not seeing how it affects them that badly.

Again, I understand where Nintendo is coming from. But emulation has been around for about 25 years. Maybe a little more. You're not seeing most people go to an arcade or pick up an Atari 2600 and NES. There are ones that want the real article, but it may not be possible to get specific titles without an arm and a leg or are too rare to find. That can be applied to other systems and computers. Emulation will never die out. Nintendo can keep fighting it, but its a losing battle and the damage they bring to it hurts the scene as I mentioned earlier. When people say they are out of touch, this is one of the big examples and its a shame that their Japan offices are stubborn about what their customers want outside of that region.

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Geeks and Jocks: Bonus Episode 7

 Bonus episode https://podcasters.spotify.com/pod/show/ryan-sullivan1gaj/episodes/Bonus-Episode-7-e27h1a2